Prior to providing that list of Form abilities, a few points of clarification may be necessary. Firstly, the numerical values that are used in the list are for the base versions of the abilities, and Nobody Saves the World players can improve those values by upgrading the abilities. Secondly, a Form’s Passive and Signature Active ability are unlocked at Rank F, while additional Active abilities become available at Ranks D and B. And finally, Forms must have their Passive and Signature Active abilities equipped at all times.
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1. Nobody
Signature
Slap: A sad little slappy-pooh. Restores +5 Mana on hit.
2. Rat
Passive
Scavenge: Health items also restore +8 Mana with this Nobody Saves the World Rat Form ability.
Signature
Gnaw (Dark): Go to town with your little chompers! Restores +4 Mana and builds +15 Poison on hit.
Active
Consume (Dark): 30% of Consume damage is leeched as Health. Cooldown: 2. 5 sec. Costs 30 Mana. Detonate Poison (Dark): Explode all Poisoned baddies on screen. Costs 20 Mana.
3. Guard
Passive
Bravado (Sharp): 20% of attack damage is dealt as an extra Sharp attack while below 30% Max Health.
Signature
Sword Slash (Sharp): A slashing sword attack. Restores +5 Mana in this dungeon crawler.
Active
Stomp (Blunt): Knock opponents away with your stylish booties. Cost 30 Mana. Shield Bash (Blunt): Hold: Block damage at the cost of Mana. Release: Deflect 30% of all blocked damage. Move Speed -50%.
4. Ranger
Passive
Poison Tipped (Dark): All your attacks build +16 Poison.
Signature
Charge Arrow (Sharp): Hold A to add damage, range and piercing. Restores +4 Mana on hit.
Active
Arrow Flurry (Sharp): Hold to fire a flurry of arrows. Costs 45 Mana/sec. Dodge (Sharp): Dodge forward in Nobody Saves the World, evading attacks and causing damage. Cooldown: 2. 0 sec.
5. Horse
Passive
Horsepower: Signature Moves restore +4 extra Mana when used to break objects.
Signature
Kick Back (Blunt): Applies the Impact effect (Baddies take Blunt damage when knocked into walls or each other. ) Restores +8 Mana.
Active
Gallop (Blunt): Hold to zoom forward with this Nobody Saves the World Horse Form ability, trampling anyone in your way. Move speed +50%. Costs 30 Mana/sec.
6. Slug
Passive
Slug’s Secret: Crits do +25% extra damage vs Status-afflicted baddies.
Signature
Tear Burst (Light): Hold A: Charge up a barrage of tears. Keep A held to continue firing. Charge Time: 0. 5 Sec. Restore +8 Mana.
Active
Slime Slide (Dark): Hold: Charge to slide quickly on a trail of slick snail snot! Trail applies Slow. Move Speed +100%. Costs 25 Mana/sec. Blob Lob (Light): Lob a blob of slime that damages and Slows baddies. Costs 35 Mana.
7. Turtle
Passive
Quick Charge: Charge time for abilities is reduced -20%.
Signature
Hell Shell (Blunt): Hold A to Charge speed and damage. Release A to attack. Fully-charged attacks can’t be interrupted. Restores +8 Mana in this action RPG.
Active
Water Spray (Light): Spray a cone of water at baddies to push them away. Costs 30 Mana/sec. Slow and Steady (Blunt): Hunker down and gain 1 Defense Up Buff(s). Hits nearby baddies for 20 Blunt damage. Costs 30 Mana.
8. Mermaid
Passive
Mermaid’s Resolve: 4% of damage you take is restored as Mana.
Signature
Water Burst (Light): A water projectile that does splash damage to nearby baddies. Hold A: Charge larger splash attacks. Restores +5 Mana.
Active
Tail Swipe (Blunt): Swing your tail at baddies and push yourself towards them. Does 30 base damage. Costs 25 Mana. Aqua Barrier (Light): Block 1 attack with a water barrier. Deflect 25% of blocked damage. Cooldown: 4. 0 sec. Costs 20 Mana.
9. Magician
Passive
Stun Powder: All of your attacks build +12 Stun with this Nobody Saves the World Form ability.
Signature
Pick A Card (Light): Cause some paper cuts. Higher cards do more damage. Restore +15 Mana on hit.
Active
Hat Trick (Sharp): Pull an animal Familiar out of a hat… to FIGHT BY YOUR SIDE! Costs 35 Mana. Confetti Bomb (Light): A sparkly bomb with a wide range. Sometimes creates a real bomb. Costs 25 Mana
10. Bodybuilder
Passive
Strongman (Blunt): Attacks that knock Baddies away gain the Impact effect (Baddies take Blunt damage when knocked into walls or each other. ) Impact damage +100%.
Signature
Bench Press (Blunt): A slow, big hit. Probably not how barbells are meant to be used. Restores +15 Mana.
Active
Pump Up (Blunt): Pump those muscles! Hits nearby baddies with 20 Blunt damage. Grants 1 Attack UP Buff. Costs 50 Mana. Flex (Blunt): Hold: Create a flurry of fists. Costs 20 Mana + 40 Mana/sec. Cooldown = 3 sec.
11. Zombie
Passive
Zomnomnom: 3% of damage you deal is restored as Health.
Signature
Clawmbie (Dark): Your bod is rotting! Tap: Swing a claw. Hold: Charge a lunge that does more damage. Restores +10 Mana.
Active
Zombite (Dark): Bite your enemies to Infect them. Costs 40 Mana. When they die, they join you as a Zombie! Cooldown = 3 sec.
12. Ghost
Passive
Spooky: All your attacks build +12 Fear.
Signature
Boo (Dark): An aura that hits over time. Restores +1. 25 Mana and lowers Boo’s Cooldown 0. 12 sec per hit. Initial Blast builds +100 Fear.
Active
Ethereal (Dark): Pass through baddies and their attacks. Reduced Move Speed -50%. Costs 30 Mana/sec.
13. Monk
Passive
Smite (Light): 10% chance to strike baddies with a lightning bolt when damaged or healed. Builds +25 Stun.
Signature
Palm Pummel (Blunt): Tap A: Hit baddies with your palms! Hold A: Charge a blast that restores +2 Mana and builds +15 Stun.
Active
Holy Light (Light): Bathe baddies in a damaging Holy Light for 3. 5 sec. Costs 80 Mana. Bless Me: Heal yourself and Familiars for 20% Max Health. Cooldown 45 sec. Costs 50 Mana.
14. Rogue
Passive
Money Motivated: Picking up money reduces all Cooldowns by 1 sec.
Signature
Fan of Knives (Sharp): A -> A -> A: Perform a knife throwing combo. Hold A: Add range and pierce to the next knives thrown. Restores +1. 5 Mana.
Active
Cloak & Dagger (Sharp): Hold: Become invisible. Release: Perform a stab that Crits when hitting from behind. Costs 40 Mana/sec. Caltrops (Sharp): Throw a wall of spikes on the ground. Builds 100 Stun. Cooldown: 15 sec.
15. Robot
Passive
Steel Plated (Sharp): Reduce damage taken by 0. 75% of your Max Health and deal 8 base Sharp damage to surrounding baddies.
Signature
Lightning Drill (Light): Tap A: Punch with the drill. Hold A: Continuously spin the drill. Restores +2. 5 Mana.
Active
Ravager Rocket (Blunt): Fires a rocket that transforms after 0. 5 secs. Transformed rocket has a 100% Crit chance. Costs 40 Mana. Tempest Barrage (Dark): Hold: Fire a barrage of homing missiles at nearby baddies. Costs 6 Mana/missile.
16. Necromancer
Passive
Blood Pact: Familiars are healed for 100% of all damage you do while working to beat Nobody Saves the World.
Signature
Necrotic Lightning (Dark): Hold A: Shoot Necrotic Lightning from your fingies! Restores 12 Mana.
Active
Summon Demon (Dark): Cast an unholy circle that deals Dark damage. Summons Demon Familiars from Corpses. Costs 50 Mana. Blood Sacrifice (Dark): Sacrifice the lowest-Health Familiar for 2 Attack UP Buffs. Creates a Dark explosion. Cooldown: 12 sec.
17. Egg
Passive
Hardened Shell: Never lose more than 1/3rd of your Max Health from a single hit in this game from developer Drinkbox Studios.
Signature
Egg Roll (Blunt): Hold A: Charge and roll into baddies, but watch out for walls! Restores +12 Mana.
Active
Incubate (Light): Hold: Recover 75 Health/sec. Deals Light damage to nearby Baddies. Costs 25 Mana/sec.
18. Dragon
Passive
Dragon’s Dread: +10% Crit chance vs baddies that have negative Status Effects applied.
Signature
Clawmbo (Sharp): Tap A: Swing the Dragon in Nobody Saves the World’s giant claws. Restore 3 Mana. Hold A: Charge up a dash that leaves Burning lava in your wake. Lava deals Light damage.
Active
Fire Breath (Light): Hold: Breath fire! Power and range start to dwindle after 1 sec. Builds +35 Burn. Reduced Move Speed -50%. Fire Ball (Light): Tap: Blast a fiery Fire Ball. Hold: Fire Ball explodes, leaving a lava pool that builds Burn! Costs 45 Mana.
Nobody Saves the World is out now for PC, Xbox One, and Xbox Series X|S.
MORE: Xbox Game Pass Game Nobody Saves the World Explained